Risk

This classic game of global domination has led the world in military strategy games since 1959. Each player competes to capture all 42 territories in an effort to dominate the globe. All-new features include multiple gameplay options and two different levels – Bootcamp and Officer’s Club. Includes 360 military miniatures. For 3 to 5 players.
User Ratings and Reviews
5 Stars Risk: great value and fun!
Product was in on time and in excellent condition. Thank you for a great product and great service!
4 Stars Great game
This game is an excellent way to spend an evening, as it has several length options and can be played as individuals or as teams.
5 Stars Let the kid win
I bought this Risk to play with my son (he’s seven). It’s quickly become one of his favorite games. The secret: Let him win the first one. It’s easy with Risk, since the adults will tend to gang up on each other, so the little guys can sail through and pick up the pieces when they’re done. But it made him feel like a king. And adding dice may be simple, but it’s good math practice.
This version is a bit different from the one you might have played as a kid, but the changes are good. They add multiple objectives, which are easy to track but give the game more of a point. And most importantly, they make it so the game doesn’t last forever. The rules for the cards make much more sense than the old rules – you aren’t encouraged to wait forever to make one massive super-stack like in the old game. Personally, I still prefer the old pieces (Roman numerals rock!), but these are sturdy and well-crafted.
I only knock the Durability a star because all those little pieces are easy to lose, and the cards are on simple, cheap paper. But it’s still a great game.
5 Stars Try this game!
If you have never played this game then you should! The more people that play the more fun it is. Our kids tried it and we had so much fun that we had to get this for our daughter for Christmas.
5 Stars Risk Reinvented – a better, bolder version of the classic game
One of my resolutions for 2009 is to relax and socialize more, and to that end I have revived my interest in board games. Risk is a classic pastime that I enjoyed during the Jurassic period; i.e. during my high school days in the 1980s. When I decided to get a new copy, I researched the various versions available and finally decided on this one.
I’m glad I did. This game captures all of the fun and challenge of the original, with some fantastic improvements:
1.) The board has been totally redesigned. Gone is the quaint, pre-modern war look of the original. The new design is heavy on black and red hues, reflecting its martial theme. The old Roman numeral pieces have been replaced with lightning strike-style markers. The result is an overall feel that says “this is war, in all it’s dark, bloody glory and horror.” Very cool.
2.) There are three modes of play, from a “basic training” version designed to span an hour or so to the extended global conquest theme long time players are familiar with. One of the downside of the classic version is that it could last for many wearisome hours. The new innovations eliminate that problem for those lacking the desire or stamina for a lengthy campaign.
3.) The role of luck has been reduced, and the game provides additional rewards for success on the battlefield. Features such as cities and capitols to defend bring the game more in line with the realities of real life warfare. Those who bemoaned the lack of strategy needed in the classic version will find these changes most welcome.
It’s true that the official rules don’t have a two player option. However, this is easily remedied by altering the division of forces during game setup.
So all in all I highly recommend the reinvented version of
Risk, both to avid gamers as well as those new to the hobby. With a great combination of realism, strategic reward and a dash of luck, you’ll find this game can be a great way to spend an evening or a rainy afternoon. Enjoy!